Without you fellers, there'd be a pittance of work compared to the greatness this project has become. Its through your dedication, patience, and technical expertise that allowed the work to commence and prosper. Its been a slice from start to, well, continuing! We're so looking forward to enhancing the AI even further in the coming months!Īt this time I would like to personally thank all the participating members of the team:ĪrkhanTheBlack, LarkinVB, Excedrin, and Corsix, as well as our beta testers, Malkor, Zenoth, ThetaOrion, FinalDeath, Troubadour, Slash, JBird, QuietDeath, Smokeskin, Dreddnott and (all who keep our work "in-perspective" and "on-track" with our ultimate goals of achieving the most competitive DoW AI opponent we can create!). However, you have to start somewhere and hot damn what a jump start! Our work continues to evolve and in the coming months will make current efforts pale in comparison. We hope you will agree that has been achieved with the understanding more is to be done in the future.
This project started after the release of Dawn Of War with the intent to bring to the global DoW community a more intense and satisfying AI opponent on the field of war. Prepare for a more enhanced Dawn Of War - Soul Storm skirmish experience! Inquisitor.> Beta Tester/Assistance with camera mod LarkinVB.> Lead Coder/Scripter/Beta TesterĬultist.> Additional Heroes Special optimizations
Thudo (Thudmeizer).> Team Lead/Coder/Gfx/Bonafied CheerleaderĪrkhanTheBlack.> Lead Coder/Scripter ** For SoulStorm v1.20 (Soulstorm + v1.10 Patch + its Hotfix) **
Dawn Of Skirmish *SOUL STORM EXPANSION ONLY* v3.20 RELEASE and Acknowledgments (July 2009)